hap ~master (2017-01-07T17:35:38Z)
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Uniform01Distribution.popFront
hap
random
distribution
Uniform01Distribution
Range primitives.
class
Uniform01Distribution
(T, UniformRNG)
void
popFront
(
)
if
(
isFloatingPoint
!
T
&&
isUniformRNG
!
UniformRNG
)
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